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San Francisco, USA

ML/AI Humanoid Robot Controls Engineer

Minerva Humanoids is developing rugged humanoid robots to do the most dangerous jobs on the planet, where human life is truly at risk. Our Robot Learning team is responsible for training policies that learn a variety of whole-body directable skills, from locomotion to manipulation and climbing.

About the Role

As a full-time ML/AI Humanoid Robot Controls Engineer, you will be a core member of the Robot Learning team, responsible for bridging the gap between simulation and the physical world, ensuring our robots can operate across complex terrains and perform intricate tasks with reliability and precision. If it doesn’t work on the robot, it doesn’t work.

Key Responsibilities

  • Policy Training: Design and train advanced RL policies for locomotion and whole-body control (WBC) across diverse scenarios and terrains.
  • Sim2Real: Determine the observations, actions, and model types that unlock maximum performance when deploying on real hardware.
  • Robust Control: Expand our system’s rock-solid tracking, time-determinism, and safety characteristics into a new set of whole body behaviors.
  • Engineering Leadership: Mentor junior engineers, conduct rigorous code reviews, and enforce best software practices to maintain a world-class research culture.

What You'll Bring

  • Technical Expertise: Significant experience deploying whole-body control policies on real humanoid or legged hardware.
  • Framework Proficiency: Deep knowledge of Python, PyTorch, and RL frameworks like IsaacLab or RSL-RL.
  • Algorithmic Depth: Strong understanding of RL algorithms including PPO, SAC, and multi-task or hierarchical learning.
  • Simulation Skills: Proficiency in physics-based simulators such as Isaac Sim or MujoCo for high-parallelism training.
  • Ownership: A methodical approach to complex, long-horizon debugging and the initiative to solve problems independently.
  • Education: A PhD or MS in Robotics, Computer Science, or a related field with a focus on robot learning or control.

Compensation & Benefits

We believe that those working on life-saving missions should share in the success of that mission.

  • Salary Range : $180,000 – $250,000 annual salary.
  • Equity

Robot Deployment Engineer

About Minerva

We build Western-sovereign humanoid robots for the world's most demanding environments. Backed by General Catalyst, with teams in San Francisco, London, and Germany.

About the Role

Our engineers build the brains. You are an extension of the brains and also the hands. You take our humanoids out of the lab and put them to work in the field: desert heat, Arctic cold, onshore refineries, offshore steel. You own the robot from the moment the crate opens to the moment the job is done. When something breaks a thousand miles from HQ, you fix it. This role exists so our robots can be anywhere in the world, running, while the rest of the team keeps building.

Key Responsibilities

  • Deploy our humanoids at sites, demos, and pilots worldwide: site surveys, transport, setup, operation, teardown
  • Own safety on site: risk assessments, exclusion zones, e-stops, tether and cable management around a moving humanoid
  • Run and monitor our full stack on real hardware, and patch what needs patching in the field
  • Triage hardware and software faults, swap components, get the robot back up fast
  • Collect logs, telemetry, and field data, and feed what you learn back to the R&D team
  • Maintain the field kit: spares, tools, calibration, flight cases
  • Represent Minerva face to face with the people whose sites we work on

What you Bring

  • Hands-on experience with real robots: legged, mobile, manipulators, drones, or industrial systems
  • A safety-first instinct around powerful machines
  • Comfort with Linux, ROS 2, networking, and enough Python or C++ to read, run, and debug code under pressure
  • Solid electromechanical debugging skills, from multimeter to torque wrench
  • A well-rounded generalist profile: depth somewhere, working knowledge everywhere
  • Genuine excitement about living on the road and deploying robots all over the world
  • Calm hands when the robot misbehaves in front of an audience

Nice to have

  • Experience on industrial, offshore, or other safety-critical sites
  • EtherCAT, networking skills (switch, IP, subnets, etc) and telecommunication skills
  • Teleoperation experience
  • Field service, flight test, or race engineering background
  • Willingness to complete site access certifications (offshore survival, HSE inductions)

Compensation & Benefits

We believe that those working on life-saving missions should share in the success of that mission.

  • Salary Range: $120,000 – $170,000 annual salary.
  • Equity

Details

Full time. Competitive salary and meaningful equity. Expect significant travel. Your office changes every week.

AI Engineer, Robotics Learning Systems

In person, five days a week.

Minerva Humanoids is developing rugged humanoid robots to do the most dangerous jobs on the planet, where human life is truly at risk.

Our robots combine high power, dense sensing, onboard compute, and high-bandwidth communications to tackle complex tasks in unstructured environments.

About the role

When you train a model to control a robot, it is difficult to answer: did this change make the robot better? How do we know?

You will build the software systems that help us answer those questions. Your first major project will be our policy evaluation platform, bringing training logs, simulation results, and real-robot recordings into one coherent system. It should make it easy to compare policies, inspect behavior through metrics, videos, and plots, and uncover recurring failures.

You will have ownership across the stack, including logging and reproducibility in training, simulation, and robot deployments. You will shape these systems and choose the right tools, with the chance to train and deploy policies yourself as you develop the platform. We make extensive use of AI agents, so these systems should be easy for both people and agents to use. The goal is to produce evidence that helps us decide what to train, test, or deploy next.

This role is open-ended, with substantial room for growth. You will work directly with machine-learning and robotics experts to identify bottlenecks and design and build systems that address them as the company scales.

Key Responsibilities

  • Build our evaluation infrastructure, bringing training logs, simulation results, and real-robot recordings into one coherent system.
  • Build tooling for logging and debugging across training, simulation, and deployment, keeping experiments reproducible.
  • Identify bottlenecks in the team’s engineering workflows and design and build systems that improve them.

You might thrive in this role if you

  • Enjoy systems thinking and have strong software-engineering fundamentals.
  • Are comfortable with Python and Linux, or can learn them quickly.
  • Enjoy building well-designed software that engineers use and love.
  • Enjoy using AI agents and improving engineering workflows with them.
  • Have strong engineering judgment, seek elegant solutions, and learn unfamiliar systems quickly.

We welcome early-career engineers and recent graduates who have demonstrated exceptional ability. We are not credentials-driven: we care more about competence, taste, curiosity, and rate of improvement than a particular degree. Show us what you have built.

Nice to have

  • Experience building ML systems for experiment tracking, evaluation, training, or deployment
  • Experience with robotics, reinforcement learning, deep learning, or controls
  • Familiarity with Isaac Lab, Isaac Sim, MuJoCo, or other simulators
  • Experience building backend systems, web interfaces, or developer tools
  • Experience with GPU clusters, distributed workloads, workload scheduling, or supporting infrastructure such as CI/CD and observability

Compensation & Benefits

We believe that those working on life-saving missions should share in the success of that mission.

  • Salary Range: $120,000 – $180,000 annual salary.
  • Equity
  • We sponsor visas for eligible roles and applicants.

Germany

ML/AI Humanoid Robot Controls Engineer

Employer: Minerva Humanoids GmbH, Germany

Minerva Humanoids is developing rugged humanoid robots to do the most dangerous jobs on the planet, where human life is truly at risk. Our Robot Learning team is responsible for training policies that learn a variety of whole-body directable skills, from locomotion to manipulation and climbing.

About the Role

As a full-time ML/AI Humanoid Robot Controls Engineer, you will be a core member of the Robot Learning team, responsible for bridging the gap between simulation and the physical world, ensuring our robots can operate across complex terrains and perform intricate tasks with reliability and precision. If it doesn’t work on the robot, it doesn’t work.

Key Responsibilities

  • Policy Training: Design and train advanced RL policies for locomotion and whole-body control (WBC) across diverse scenarios and terrains.
  • Sim2Real: Determine the observations, actions, and model types that unlock maximum performance when deploying on real hardware.
  • Robust Control: Expand our system’s rock-solid tracking, time-determinism, and safety characteristics into a new set of whole body behaviors.
  • Engineering Leadership: Mentor junior engineers, conduct rigorous code reviews, and enforce best software practices to maintain a world-class research culture.

What You'll Bring

  • Technical Expertise: Significant experience deploying whole-body control policies on real humanoid or legged hardware.
  • Framework Proficiency: Deep knowledge of Python, PyTorch, and RL frameworks like IsaacLab or RSL-RL.
  • Algorithmic Depth: Strong understanding of RL algorithms including PPO, SAC, and multi-task or hierarchical learning.
  • Simulation Skills: Proficiency in physics-based simulators such as Isaac Sim or MujoCo for high-parallelism training.
  • Ownership: A methodical approach to complex, long-horizon debugging and the initiative to solve problems independently.
  • Education: A PhD or MS in Robotics, Computer Science, or a related field with a focus on robot learning or control.

Compensation & Benefits

We believe that those working on life-saving missions should share in the success of that mission.

  • Equity

Head of Mechanical Hardware

Employer: Minerva Humanoids GmbH, Germany

About the Role

Minerva Humanoids is expanding its hardware team to develop the next generation of reliable and robust humanoid robots to handle some of the most dangerous jobs on the planet. From offshore rigs, refineries, and chemical plants to bomb disposal and hazardous substance decontamination, the work that requires sending humans into hazardous environments today will be handled by our robots tomorrow.

As the Head of Mechanical Hardware, you will work alongside other hardware leads to deliver future prototype iterations in line with Minerva’s long-term strategy - ultimately leading to a fully certified product. You will ensure that Minerva leverages the best available resources to design, build, certify, and manufacture. This will include growing the mechanical engineering team, engaging with technical partners and suppliers, and establishing in-house development and production facilities.

Key Responsibilities

  • Lead the high-level mechanical strategy for the next-generation humanoid robots, including structural design architecture, material selection, actuator integration, manufacturing methodologies, make-vs-buy decisions, and the roadmap toward a reliable and scalable product.
  • Co-lead the strategy, planning, and implementation for product certification.
  • Grow and manage the mechanical engineering team.
  • Identify, select, and manage relationships with key suppliers and technical partners.
  • Engage directly in hands-on engineering design, prototyping, and testing as required.

What you Bring

  • 10+ years of experience in the robotics industry or other related field.
  • Proven experience operating in a dynamic, fast-paced startup-like environment.
  • Deep understanding across different mechanical engineering disciplines - this should include structural mechanics, materials, manufacturing, dynamics, and kinematics.
  • Experience driving technology readiness progression across product frameworks (e.g., TRL, APQP, or similar).
  • Excellent communication skills with a track record of building and managing high-performing engineering teams.

Compensation & Benefits

We believe that those working on life-saving missions should share in the success of that mission.

  • Equity

Senior Electrical Engineer

Employer: Minerva Humanoids GmbH, Germany

About the Role

Minerva Humanoids is expanding its hardware team to develop the next generation of reliable and robust humanoid robots to handle some of the most dangerous jobs on the planet. From offshore rigs, refineries, and chemical plants to bomb disposal and hazardous substance decontamination, the work that requires sending humans into hazardous environments today will be handled by our robots tomorrow.

As a Senior Electrical Engineer, you will work alongside the hardware team to deliver prototype iterations in line with Minerva’s long-term strategy - ultimately leading to a fully certified product. You will be responsible for key areas of the robot electrical design, including architecture optimization, component selection, custom PCBs, harness and connectors, battery, and power distribution. As an early-stage hire, you will have the opportunity to advance rapidly alongside the company's growth.

Key Responsibilities

  • Collaborate on the high-level electrical strategy for next-generation humanoid robots, including high level architecture, make-vs-buy decisions, and the roadmap toward a reliable, certified, and scalable product.
  • Lead electrical component selection and custom PCB design in accordance with functional, power, thermal, environmental, and safety requirements.
  • Collaborate on actuator selection and integration optimization focusing on power delivery and control.
  • Work with the mechanical team to optimize connector selection, harness design and routing.
  • Collaborate on sensor selection and integration.
  • Improve battery and power delivery system safety.
  • Engage directly in hands-on prototyping, assembly, and testing.
  • Support field testing and customer demonstrations. Identify and implement improvements based on testing feedback.

What you Bring

  • 5+ years of experience in the robotics industry or related fields such as aerospace or motorsport.
  • Proven experience operating in a dynamic, fast-paced startup-like environment.
  • Extensive experience with PCB design, prototyping and testing. Familiarity with switch-mode power circuits and high speed communication buses.
  • Deep understanding of electrical engineering disciplines, including power electronics, signal processing, motor control, RF, and EMI.
  • Experience with prototyping electrical assemblies and harnesses.
  • Excellent communication and engineering documentation skills.

Compensation & Benefits

We believe that those working on life-saving missions should share in the success of that mission.

  • Equity

Senior Mechanical Engineer

Employer: Minerva Humanoids GmbH, Germany

About the Role

Minerva Humanoids is expanding its hardware team to develop the next generation of reliable and robust humanoid robots to handle some of the most dangerous jobs on the planet. From offshore rigs, refineries, and chemical plants to bomb disposal and hazardous substance decontamination, the work that requires sending humans into hazardous environments today will be handled by our robots tomorrow.

As a Senior Mechanical Engineer, you will work alongside the hardware team to deliver prototype iterations in line with Minerva’s long-term strategy - ultimately leading to a fully certified product. You will be responsible for key areas of the robot mechanical design, including material selection, structural optimization, and the integration of actuators and transmissions. As an early-stage hire, you will have the opportunity to advance rapidly alongside the company's growth.

Key Responsibilities

  • Collaborate on the high-level mechanical strategy for next-generation humanoid robots, including structural design architecture, make-vs-buy decisions, and the roadmap toward a reliable, certified, and scalable product.
  • Lead structural design and material selection in accordance with stiffness, weight, thermal, environmental, and safety requirements.
  • Collaborate on actuator and transmission selection and optimize their integration into the robot structure.
  • Work with the electronics team to optimize harness routing and protection.
  • Engage directly in hands-on prototyping, assembly, and testing.
  • Support field testing and customer demonstrations. Identify and implement improvements based on testing feedback.

What you Bring

  • 5+ years of experience in the robotics industry or related fields such as aerospace or motorsport.
  • Proven experience operating in a dynamic, fast-paced startup-like environment.
  • Extensive experience with CAD, structural FEA, and design for specific manufacturing methods. Familiarity in designing highly stressed components and assemblies with moving parts and dynamic loads.
  • Deep understanding of mechanical engineering disciplines, including structural mechanics, materials (metal alloys, composites, engineering polymers), manufacturing, dynamics, and kinematics.
  • Excellent communication and engineering documentation skills.

Compensation & Benefits

We believe that those working on life-saving missions should share in the success of that mission.

  • Equity

San Francisco, USA or Germany

Open Application - Full-time or Internship

If you want to build Roger and none of the posted roles fit you, apply here for a full-time role or an internship.

In your message, tell us

  • What you want to work on, and why
  • What you have built
  • Whether you want a full-time role or an internship
  • Where you are, when you can start, and for an internship, how long you can stay

Internships run 3 to 6 months. Please attach your CV.

Apply for an open role

Tell us about your experience and the work you want to do at Minerva.

Minerva Talent Program

We move fast. And we want you to move with us! See our list of open positions in the Minerva Talent Program below.

Our internships run 3 to 6 months. The longer you stay, the more real work you ship. And the more likely you can convince us to turn it into a full-time offer!

Ready to get started? Fill out the application form and we'll be in touch. If none of the positions below fit you, use the Open Application under Open roles.

Apply

San Francisco, USA

Robotics Intern - Robot Systems

Minerva Humanoids is developing rugged humanoid robots to do the most dangerous jobs on the planet, where human life is truly at risk. Our Systems team is responsible for the onboard computers, middleware, cameras, networks, and operator interfaces that carry commands, robot state, and live video between the robot and its operators.

About the role

You will help make the whole robot work as one system. Onboard computers, middleware, cameras, networks, and operator interfaces must carry commands, robot state, and live video reliably. You will own a focused project in teleoperation transport, middleware, robot bring-up, or diagnostics that improves one of those connections, and validate it on a real robot.

You will measure command and video latency, packet loss, and reconnection behavior for your project, improve installation, configuration, and startup checks so engineers can bring up a robot consistently, and debug hardware and software failures using logs, timing measurements, and packet captures. You will work with controls, perception, and deployment engineers to test stale commands, lost links, and recovery. Our robots operate in demanding environments where operators need responsive control and clear feedback, so your work should make setup repeatable, failures visible, and recovery predictable.

This role offers ownership of a substantial engineering project, with direct technical guidance from the founding team. We value initiative, organization, and persistence. We are flexible about the approach, provided that the solution works reliably on the robot.

What you will bring

  • Education: Graduate studies in Computer Engineering, Computer Science, Electrical Engineering, Robotics, or a related field.
  • Systems experience: Hands-on experience integrating software with physical systems.
  • Networking foundations: Working knowledge of TCP/UDP networking.
  • Programming: Proficiency in Python or C++ on Linux, with experience reading logs and writing tests.
  • Engineering approach: Careful experimental debugging and an organized approach to experiments and documentation.
  • Ownership: Motivation to learn unfamiliar methods and carry a substantial project through implementation, integration, and evaluation.

Useful additional experience

  • ROS 2, DDS, real-time Linux, or EtherCAT.
  • WebRTC, GStreamer, RTP, or camera and video pipelines.
  • Jetson, device provisioning, or robot deployment experience.

Compensation & Benefits

  • Hourly-based compensation

Robotics Intern - Whole Body Control

Minerva Humanoids is developing rugged humanoid robots to do the most dangerous jobs on the planet, where human life is truly at risk. Our Robot Learning team is responsible for training policies that learn whole-body skills, from locomotion to manipulation and climbing.

About the role

You will develop locomotion and whole-body control policies for our humanoid robot: walking, stair climbing, terrain adaptation, and coordinated arm and leg motion in industrial environments. Policies are trained in simulation with reinforcement learning and deployed on the physical robot.

You will build on our existing training and sim-to-real pipeline, working on domain randomization, system identification, reward and curriculum design, and locomanipulation skills such as grabbing rails while climbing or opening hatches while balancing. You will benchmark locomotion primitives for speed, stability, and energy efficiency and evaluate policy performance on hardware.

This role offers ownership of a substantial engineering project, with direct technical guidance from the founding team. We value initiative, organization, and persistence. We are flexible about the approach, provided that the solution works reliably on the robot.

What you will bring

  • Education: Graduate studies in Robotics, Computer Science, or a related field, with coursework in reinforcement learning and robot control.
  • Simulation experience: Practical experience training policies in a physics simulator such as Isaac Sim, Isaac Lab, MuJoCo, or PyBullet.
  • Robotics foundations: Knowledge of legged locomotion, RL algorithms such as PPO, and motion imitation methods such as AMP or DeepMimic.
  • Programming: Proficiency in Python and PyTorch, with experience developing software on Linux.
  • Engineering approach: An organized approach to experiments, debugging, and documentation.
  • Ownership: Motivation to learn unfamiliar methods and carry a substantial project through implementation, integration, and evaluation.

Useful additional experience

  • Deploying learned policies on physical legged or humanoid hardware.
  • Sim-to-real techniques such as domain randomization and system identification.
  • Whole-body control, motion planning, or model-based control for humanoids.
  • C++ for real-time deployment.
  • Isaac Lab or RSL-RL training frameworks.

Compensation & Benefits

  • Hourly-based compensation

Robotics Intern - Perception and Navigation

Minerva Humanoids is developing rugged humanoid robots to do the most dangerous jobs on the planet, where human life is truly at risk. Our Perception team is responsible for real-time vision, state estimation, and spatial understanding systems for locomotion, manipulation, and navigation.

About the role

You will develop perception and navigation capabilities for a humanoid robot with several onboard cameras: real-time localization and mapping, semantic understanding of industrial equipment, and autonomous navigation in GPS-denied facilities such as refineries, offshore platforms, and processing plants. Simulation will support development and large-scale evaluation before physical robot trials.

Build on our SLAM and navigation stack through one focused project. Mapping and navigation work may include persistent maps, relocalization, exploration, planning around measured locomotion limits, and recovery from blocked routes or lost localization. Industrial perception work may include equipment detection, instrument readings with uncertainty, automated annotation, 3D map and operator overlays, and accuracy and latency tests across varied conditions. Evaluate in simulation and validate on robot data.

This role offers ownership of a substantial engineering project, with direct technical guidance from the founding team. We value initiative, organization, and persistence. We are flexible about the approach, provided that the solution works reliably on the robot.

What you will bring

  • Education: Graduate studies in Robotics, Computer Vision, Machine Learning, or a related engineering field.
  • Simulation experience: Practical experience configuring robotic simulations and using them to develop or evaluate algorithms.
  • Robotics foundations: Knowledge of at least one of multi-view geometry and SLAM, image segmentation and detection, or motion planning and decision-making.
  • Programming: Proficiency in Python or C++, with experience developing software on Linux.
  • Engineering approach: An organized approach to experiments, debugging, and documentation.
  • Ownership: Motivation to learn unfamiliar methods and carry a substantial project through implementation, integration, and evaluation.

Useful additional experience

  • ROS 2, Nav2, OpenCV, or PyTorch.
  • Visual or visual-inertial SLAM systems such as ORB-SLAM, VINS-Mono, or Kimera.
  • Camera calibration, multi-camera extrinsics, sensor fusion, or point cloud processing.
  • OCR, analog gauge reading, or 3D semantic mapping.
  • Deployment with real sensor data on physical robots.

Compensation & Benefits

  • Hourly-based compensation

Apply to the Minerva Talent Program

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